Mirage 1.0.0
A code-only world engine for three.js. Each example is one self-contained HTML file. Walk with WASD, drag to look; desktop Chrome with a GPU works best.
- hello-courtyard2.26 MBA procedural courtyard built entirely in code.
- walled-garden2.26 MBA terraced walled garden (~80 x 80 m) with stairs, a gate and a pavilion with an interior, built by six modules on one site plan; walk, fly, game view.
- garden-quest4.55 MBA small game in the walled garden — find the key, open the pavilion, light the lanterns. Physics, a character controller, gamepad and touch, procedural sound, save / load.
- agent-trial3.18 MBA seaside pier with a lighthouse at dusk; walk out and light the lamp.
- snow-hut3.17 MBA log hut on a snowy slope at blue hour; walk in out of the snow and light the stove.
- woodland-path0.88 MBA path through the forest edge, built from Mirage leaf cards, closed trunks and instanced grass.
- river-ford0.88 MBA walkable heightfield, a shallow creek and a route from bank to bank.